Showing posts with label aurora. Show all posts
Showing posts with label aurora. Show all posts

Wednesday, August 7, 2019

Blade & Soul - Aurora (Gon/Jin Outfit) Mod

After recovering from the charger explosion (or rather smoking 😰 ) saga, I guess I will take things easy, for now, and thus decided to do an easier mod. Therefore, I will work on the Gon and Jin Aurora since they are quite easy, and the request was made three weeks ago, a day after I posted the Yun Aurora mod.

Since I already have the Yun mod template and the meshes for all three races are well lined up, it is easy to just copy the modified parts over from the Yun. What is left are the erasing of extra clothing and shading away of shadows.

With the details about the Aurora outfit posted in the previous Yun Aurora mod, there is nothing much to add on, except a question of why the Aurora is found in the Sandstorm Temple which is surrounded by a desolate desert. 😅

Seeing that the outfit has almost no relation to the natural phenomenon, I guess it might be meant to point to something else... like the other meaning of rise/dawn of something or even the Roman goddess of dawn.

The outfit's name does not seem to have much relation to a goddess either so I guess the remaining possibility would be the 'rise/dawn of something' part. Indeed, the outfit is a random drop from Rukesh who was obsessed with finding a new way to achieve transcendence. However, at his final discovery which should have been the dawn of his transcendence, it also marks his downfall when he fell under the devastating effect of the artifact. Picture again, the legless man that is bind to a headless genie. 😨

That might all have been just my willful guess but at least it has a link somehow. 😅

Let us take a look at the original outfit below, with Gon version on the left and Jin on the right.

Front View - Original Outfit
If we compare the Gon and Jin outfits to the Yun, we can be sure that they have the same appearance.

Front Close-up View - Original Outfit
The same goldish dress enhanced with metallic guards on the shoulders, forearms and legs.

Rear View - Original Outfit
The mantle and two goldish straps are also present for the Gon and Jin Aurora. But do not ask me whether the writings on the mantle are exactly the same because it is a language of the fantasy world of Blade & Soul. 😅

Rear Close-up View - Original Outfit

Side View - Original Outfit
We can also see the feathers between the shoulder guard and bracer.

Side Close-up View - Original Outfit
As mentioned earlier, I intended to replicate the Yun mod on both the Gon and Jin outfits. That means trimming the mantle to dress level, trimming the dress by a little, cutting the inverted 'V' shape into the sides and finally, removing the straps, that links the dress and leg guards, on the outer thighs.

Let us check the two mod versions below, similarly with Gon version on left side and Jin on the right.

Front View - Modified Outfit
As seen above, both dresses have been trimmed to end at the edge of the white line.

Front Close-up View - Modified Outfit
The chest areas are 'opened up' but it is less obvious on the Gon version due to inherent difference in body shape.

Rear View - Modified Outfit

Rear Close-up View - Modified Outfit
The mantles on both outfits have been trimmed until slightly above the edge of the dress.

Side View - Modified Outfit

Side Close-up View - Modified Outfit
The two side images above show the inverted 'V' cut into the sides of both outfits and the straps on the outer thighs are no longer present.

With this, Aurora for all three races have been completed. You can watch the video to take a better look at the mods.

Since I do not have the outfit on my Gon or Jin, and the outfit is individually bind, I can only create the video with the help of in-game Tailshop. The scene is also set in the Silverfrost Mountains map but in a warmer and greener landscape of Evergreen village.

Wednesday, July 17, 2019

Blade & Soul - Aurora (Yun Outfit) Mod

This week, we have an outfit out of the Sandstorm Temple dungeon in Solak. Needless to say, it is dropped by the final boss - Rukesh, in the hard mode dungeon. The first time I saw this boss, I was thinking "What the heck is that?", and some players might agree with me. 😆

To verbally describe Rukesh's appearance, think of a legless man with a huge genie attached to his back via some cables/lines. Yes, I mean practically a being that looks similar to a genie from Aladdin's lamp. 😅

Seeing a genie appear in Solak is not all surprising since the outfits worn by people of Solak are designed similar to ancient Arabic wear. But to see the genie attached to a legless man is another thing all together. Makes you wonder who is the master of which. 😨

Rukesh was originally a monk from the Ajanara Monastery, but he delved too deep into dark knowledge, which eventually led to his turning into a demon due to an artefact.

Looking back at the outfit, I cannot really tell its name's relation to an actual aurora, which is a natural light display in the upper hemisphere of the Earth's north and south pole, caused by the disturbance in Earth's magnetosphere by solar winds.

If anyone has any good theory as to the outfit's name, please help enlighten us. 😅

The overall design of the outfit is a white piece of mantle worn over an orange colored dress, supplemented by metallic shoulder and leg armor pieces. Let's take a look at the original outfit below.

Front View - Original Outfit 
The base dress has an orange color shine, while the armor pieces are dark colored. The two combination gives a strange overall look.

Front Close-up View - Original Outfit 

Rear View - Original Outfit 
The mantle can be seen covering the entire back and two pieces of cloth, of the same length, runs down from neck.

Rear Close-up View - Original Outfit 

Side View - Original Outfit 
We can see feathers sticking out from between the shoulder guard and bracer.

Side Close-up View - Original Outfit 
The patron who requested for this outfit mod asked for the mantle to be removed. Unfortunately, the mesh for the back of the torso, which is hidden beneath the mantle, does not exist. A total removal of the mantle would leave a missing back. As such, my only option is to trim it.

The mantle can be physically trimmed to the waist level but that will leave a gap between itself and the dress, where the missing back (hole) can be seen. Thus, I only trimmed the mantle up to the skirt level. 😥

Trimming the mantle would complete the request but I also looked at the chest portion. It seems the mesh of the breasts exist under the dress so I can trim, or rather widen, the dove neck to reveal a little more of the breasts. Unfortunately, the mesh of the torso portion immediately below the breasts does not exist, so the trim style is limited only to the top part of the chest region. 😥

After that, I also trimmed the length of the dress by a little and cut two slits into its sides.

Check out the modified outfit in the images below.

Front View - Modified Outfit
The dress can be seen trimmed down to the white lining level.

Front Close-up View - Modified Outfit
The angle of the 'V' shape on the dove neck has been widened as seen above.

Rear View - Modified Outfit

Rear Close-up View - Modified Outfit
The length of the mantle has been trimmed to be approximately the same as the dress.

Side View - Modified Outfit
The slit on the right side can be seen in the image above and below. I added the inverted 'V' white linings to complete the slits, as it will not look nice with the dress ending with white linings on the front and back but not on the sides.

Side Close-up View - Modified Outfit
This brings us to the end of this post. You can watch the video for a better look at the modified outfit.

I had captured the video in the northern part of the Silverfrost Mountains map because the scenery looks similar to the Earth's north and south pole, where beautiful auroras can be seen.

By the way, the thumbnail of the video has been doctored to include an aurora in the skyline. I have not seen any aurora in Blade & Soul yet. 😅


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